Unity’s “5/11Clustering” hang issue solved

top feature image

Unity’s “5/11Clustering” hang issue solved

So this is just a quick post to help those of you who may be facing the same issue I was today when trying to build for iOS and/or Android in Unity.

I kept getting “5/11 Clustering” box and then it would just hang forever.  Turns out it’s a super easy fix.

Simply open up the “Lighting” and uncheck the “Auto” checkbox.  I was pulling my hair out until I figured that part out.

Leave a Reply

Your email address will not be published. Required fields are marked *


The reCAPTCHA verification period has expired. Please reload the page.

Visit Us On LinkedinVisit Us On FacebookVisit Us On TwitterVisit Us On YoutubeCheck Our FeedVisit Us On Instagram